How to play

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Move

W A S D / arrow keys
Move and steer. S / down reverses.
Shift
Hold to boost your vehicle. On foot you always run.
Space / E
Jump on foot; ascend in a helicopter.
C
Descend in a helicopter.

Attack

Left click / tap the city
Use the selected attack. Choose a move below or use F, G or R.
F
Straight punch. Also makes this your click attack.
G
Right-handed backhand slap for every fighter. Also makes this your click attack.
R
Uppercut. Also makes this your click attack.

Attacks work on foot, within reach and in front of you. Dragging the scene does not attack.

Look around

Drag
Orbit the camera.
Scroll / pinch
Zoom in or out.
Q / curved-arrow icon
Toggle the front-facing view to see your fighter.
V / Shift + V
Next / previous camera.
5 / 6 / 7
Chase / action / first-person camera.
8 / 9 / 0
Fifth Avenue / Times Square / Chrysler & Grand Central camera.

Travel & tools

1 / runner icon
Run.
Vehicle menu
Expand to choose Car, Bike, or Helicopter.
2 / car icon
Drive.
3 / bike icon
Ride as your selected fighter, with your companion protecting you alongside.
4 / helicopter icon
Fly.
M
Open or close the street map. Drag to pan; scroll or pinch to zoom.
Animal icon
Choose Badger, Gorilla, Komodo, None, or your fighter's default companion.
H / menu icon
Open or close settings (choose a category and use Previous/Next for more options): fighter, quality, reset to spawn, outbreak, physics, sound, lighting, teleport and map.
Radio icon
Open the radio to choose a station, play or stop music, adjust music volume and set automatic station changes.
Widget hide icons
Hide just the minimap or speed/view panel. Its icon moves to the right rail; click it to restore the panel. These panels stay visible when settings close. More tools reveals additional rail icons on small screens.
? / help icon
Open or close this guide.
Escape
Close help, map or a popup. In clean view, show settings.

Phone & touch

Use the lower-left stick to move and steer. Hold the action controls to jump, boost, ascend or descend; on foot you always run. Tap the attack name to cycle between backhand, straight punch and uppercut. Tap the city to attack; drag to look; pinch to zoom.

The crosshair icon recenters the camera. The rearview-mirror button above the stick toggles look-behind. Move it and the stick with Touch control positions in settings. Enable motion view in settings to look around by moving your phone, if your browser supports it.

SLAP CITY
Time of day Automatic mode starts in morning and smoothly cycles through a full day. Shorter day length makes time pass faster. Saved on this device.
Character movement Your character's running speed on foot. Backing up is slower. Saved on this device.
Loading city...
Hit physics & companions With ragdoll off, hits use simple knockback and fall poses. Companion protection applies to both animals.
Companions Patrol off: your companion follows and defends you without circling. Attacks needed against a healthy target. Companions defend against zombies and help against civilians you attack. Injured targets need fewer attacks. Settings are saved on this device.
Horde & virus settings Speed ×1 / Virus potency 1/1
Infection, roaming & building impactsSet minimum and maximum with the two handles. Equal values give a fixed setting. Changes apply to new timers and impacts; roaming updates immediately.
Civilian survival settings Civilians flee and fight back. After using their running distance, they must rest to recover.
Watch the crowd.
Zombie knockouts & group behavior Living attackers knock zombies out. On waking, they slow nearby groups until they recover. Boosted zombies ignore the group speed limit.
1 run / 2 drive / 3 bike / 4 fly / W/S move / A/D turn / Shift boost / Space up / C down / Q rear view / drag to look / H toggle UI / eye icon restores UI
Game sound

Radio

Loading stations...

Credits

Mr Doob Rocks
thank you for three.js!

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Slap City
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Slap City

three.js · WebGPU · TSL · 60 fps
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